Video games came into our living room and into our life about 50 years ago. As the technology for the games improved, people recognized it as a business opportunity. With money making as the sole aim, game developers thought it fit to feed the basic cravings of humans – violence, vulgarity and perverseness. And they have been unleashing their despicable fare on the unsuspecting but highly impressionable young minds of children all these years. Researches conducted by organizations like, American Psychological Association, American Academy of Pediatrics and the American Medical Association have concluded that there is evidence of the cause-effect relationship between television violence and aggression among the children who watch it.
The perpetrators of this crime of poisoning young minds may argue that they do not force their ware and they rate their product as per the guidelines of Entertainment Software Rating Board (ESRB). But the Federal Trade Commission investigation following the Columbine High School shooting, has concluded that, “Of the 118 electronic games with a Mature rating for violence the Commission selected for its study, 83 or 70%, targeted...