Online Game And Social Networking

| Total Words: 507

uVme brings together Online Gaming, Social Networking, and Web 2.0 in an exciting new format for network marketing. These three areas have been the fastest growing, most intriguing aspects of how the Internet has evolved in recent years, even as it continues to grow at an astounding rate worldwide with the explosion of Internet cafes. In fact, Internet cafes are said to bring 30 to 40% of their revenues from online gaming. But online gaming, particularly skill games, is only one of three truly revolutionary and dynamic aspects of the new Internet economy.

Social Networking has become an international phenomenon with MySpace and Facebook attracting literally tens of millions of people. As social networking technology continues to mature and social networks themselves become more and more specialized to appeal to those with particular interests, it makes sense that social networking and online gaming would eventually come together somehow. Social networking relies upon the Web 2.0 model of content creation to really take off and fly.

Web 2.0, as it is called, is simply user-generated content. The best example of Web 2.0 out there today is the video-sharing web site...

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