Much has been said and written lately about providing students with choices. I’m all about any methods which will improve student involvement in class, giving them ownership in their learning. There are many ways to give students choices, options, or just to provide random results and change up the monotony. This article will discuss how to use random results in typical class situations.
One technique I use is drawing from a hat (or mug, box, basket, or other container). You can choose anything to put in the hat, and decide if you or the students will do the drawing. You can draw, or let your students pick. I try to keep the ‘hat’ above the chooser’s head so there is no possible way to cheat on the draw.
In the hat I like to use different colored poker chips: white, red, and blue. We will use these for many applications, or at least any that involve three different outcomes. When grading freewrites, for example, drawing a blue chip means I take an immediate grade on the assignment
A white chip means “thank you for writing today”, but we aren’t going to grade it, just file the writing into your folder. A red chip...