The RuneScape economy is quite similar to real world economics. One difference, however, is that skill development is encouraged along side wealth accumulation. Various currencies are used regionally throughout RuneScape. Inflation is controlled by various means, as is the economy in general.
The base of the economy is comprised of potatoes and wheat, then fish, logs, ores and coal and also bones and raw meat accumulated by killing monsters. A second tier of commodities is made up of items processed from harvested items includes tanned hides, metal bars, cooked foods, gems and runes. A third tier is made up of fully processed items and rare items.
The value of commodities is primarily determined by scarcity and the skill level required to obtain them. Items that are not readily available are more valuable. Those items that require a higher skill level are scarcer and therefore more valuable. Monetary value is not the only judge of value. If a lot of experience is gained, the value of the commodity is also increased.
The primary currency in RuneScape is gold pieces or coins. This currency is often referred to as gp. However, there are also alternate...